"Infinity Ward had to develop and engine and then release on 3 platforms with COD 4. Your assumptions are based upon the idea that they could have released without a drop in quality and therefore sales on the 3 other platforms to support the Wii. An extra platform means developers taken away from the DX9 version of the game and extra testing etc. The reason why COD 4 performed so well was because it was so outstanding in the market. A less outstanding COD 4 means lower sales. These lower sales would then transfer forwards to lower sales for COD WAW and COD MW2."
He was stating IF they had gotten AROUND that problem. Duh.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs