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Easy answer to Mr Talyor. Find a new business model. Stop relying on burst sales alone. Find a a way to have a continues income rather than relying on sales reserves. Do both. Have a continued product model like DLC, Pay for Content, online games, small games, web games. Then use those profits to have stable business. THen use the big burst games into the reserves when needed.

If your only going to rely on burst sales then you sorta deserve to get what you deserve in a closing company. Most other industries don't rely on such an insane model of business. Even the movie industry has other products besides the movies alone. They have VG, toys, shirts, DVD's. So what in your religions holy names think that relying on a single product to last you development of your next game is a good idea?

*shakes head*



Squilliam: On Vgcharts its a commonly accepted practice to twist the bounds of plausibility in order to support your argument or agenda so I think its pretty cool that this gives me the precedent to say whatever I damn well please.