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Reasonable said:
MS is an obvious choice, but Epic have also got themselves contractually supplying their engine to a whole host of developers, many of them producing multi-platform games, which I suspect would horribly complicate such a purchase with regards to on-going support for those clients.


yea, I agree.  Somehow I don't think MS will continue to let those clients develop multi-platform games if the Unreal Engine becomes a MS-owned property.  IMO, acquiring Epic doesn't make much sense financially for MS.  They're better off continuing their current relationship with Epic and contract them to make exclusive games for them.  The Unreal Engine is profitable because Epic shares it and allows anyone to utilize it.  That's the polar opposite of MS's monopolistic business model.