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NightAntilli said:
dahuman said:
When Alan Wake comes out, you will know what I mean, assuming you know enough about what Uncharted 2 does, on a technical level. =P Feel free to compare the amount of physics going on screen at once during the most intensive physics part of both games would be one example of it, lets just see how many objects that game can handle at once, not to mention the character details and the environment details are already not as high from these preview videos.

You simply can not say game A is more technical than game B, unless they are the same genre and have the same type of goal and level design. I'm not a big fan of comparing games that differ in almost every aspect. If you want to believe your technical mumbo jumbo so that you can brag about it, be my guest, but try and keep it to yourself. The last thing we need is another thread turned into a flamewar between X360 and PS3 exclusives. There are enough of those around already.

it is not like U2 and AW were 2 TPS ... wait, they are 2 TPS !!!

after this, it is all about the numbers of stuff going on screen at the same time ... wait and see



Time to Work !