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@Dahuman: *Sigh* I'll say it again. You can not say UC is more technically advanced than Alan Wake because their focus lies elsewhere. UC is linear corridor shooter with scripted events, extremely linear paths, and very bright artistic design for visual appeal. AW is a bit more open world, is much darker, focuses on atmosphere and mood, and uses LOTS of lights and shadows everywhere in dark environments for visual appeal. The lighting in AW is more advanced than any console game out there (don't gimme that KZ2 lighting crap with their pre-calculated light mapping), KZ2 probably has the best particle effects (smoke and the like) and UC2 probably has the best animations etc. There's no such thing as a game that's technically better than any other game on every front.

As for your video, it compares two things in exactly the same game.. You can not do that for games that have different goals and aspects. Don't throw "technical" words on me to appear smart. Won't work.

Now can we drop this?



Truth does not fear investigation