lonestarball said:
johnsobas said:
joeorc said:
WilliamWatts said:
joeorc said:
it's not so much as a problem it's more of a logistic's thing, one only has to look at statement's from Carmack and other's like Rockstar game's
Example:
"The PC is limitless in the amount of data you can put on it," said Willits. "The PS3 has about 25GB. But the Xbox 360 roughly has 6 to 8 GB of data. We're hoping we can squeeze the game down to two discs for the 360 version."
According to Willits, the game was supposed to feature several wastelands for the player to explore. Because of the limitations of the Xbox 360's media, they had to cut down the wastelands to only two, which are themselves split into multiple instances. These changes have been made across all versions of Rage, not just the 360 port.
"I wouldn't say the overall story was changed in any way in order to fit on the Xbox 360 version," Willits said, "but how the player experiences Rage's story has been altered." Unfortunately, that means the experience has been altered across all platforms. This is one of the first signs we've received of the 360's older DVD media showing its age, but we expect some fans won't be terribly pleased that it's affecting other versions of the game as well.
http://www.1up.com/do/newsStory?cId=3169963
think about this they did not even talk about the BD-50 they talked about both the xbox360's and the PS3's base storage for their optical disc's storage capacity
notice what i pointed out before its cheaper for a single layer BD-25 for developer's than it is for ( 2 ) DL-DVD 9's
not only is that single layer HD DVD would have been cheaper to produce an distribute this game on they would not have to worry about the space issue v's cost's to distribute the multi-production on multiple disc's. it's just one more thing that add's to the cost than the limitation that game's most of the time are locked in at $60.00 for a new release, multiple disc's eat into those cost's moreso than a single layer HD DVD 15 or Single layer BD 25
|
Hypothetical improvement list:
- Reliable
- More ED-Ram
- More CPU cores
- More RAM
- More memory bandwidth
- Larger disc
So really even if we strike off initial reliability (PS3 sucks too) we've probably got about 4 objects higher on the list of things to improve before they get around to something which maybe helps 10% of games 4 years after release. The cost/benefit isn't there.
|
but on the very same token say in 4 year's how would not having a HD DVD 15 disc not help the current XBOX360 for game's?
it only helps keep the xbox360 more of a viable choice instead of the upgrade. that i think is the bottom line of cost/not needed benefit of right now than later, yes it's not great upfront but later the format becomes cheaper and only become's more of a Asset than a hinderance. just look at how many system's the xbox360 sell per year
think 10 muillion system sold per year is not worth the production for Toshiba to not produce the optical drive for Microsoft even when as time goes by it would be much cheaper to do so for Toshib and Microsoft both.
the only thing that hurt's the life of the xbox360 is if the next system come's out and the xbox360 fan base decide to forego supporting the xbox360 which do you think that would happen?
I do not but on the same token what kind of optical drive will the next xbox have? or will it even have an optical drive at all?
do you think Microsoft's next system will still be using DVD?
that's a big ? what if indeed Microsoft dis put HD DVD inside the new xbox would that gather more of a drive for xbox360 gamer's to move onto the new xbox over keeping their xbox360 esp. if the new XBOX can play xbox360 game's?
|
that's just wrong, what determines life cycle is not the format at all. Games and market share determine the life cycle, market share being the most important thing. Microsoft's success so far has been because of the 1 year headstart and the price advantage over the PS3. If they put in a HD DVD drive all of that is gone. The sales wouldn't suddenly pick up later in the gen, the PS3 would have dominated it from the start because with everything equal the PS3 is gonna win. 360's market share is what is killing the PS3, even though it is more powerful developers don't make use of it, making the extra power and disc space not an important factor at all. If Sony wants developers to make use of it they have to dominate market share like with the PS2.
|
The PS3 is arguably not really more powerful than 360, many, most multiplatform games have looked better on 360 so far. FF13 is one of the first instances ever of the reverse in fact.
And I will put Alan Wake's graphics against any PS3 game including Uncharted 2.
The PS3 does have more disc space, of course thats inarguable. It also usually features mandatory installs or longer loading times though, because 2X Blu Ray is slower than 12XD DVD.
Anyways, it's sad how the longest threads around here are always the 360 hating ones. This one is 16 pages and the FF13 sub HD 360 one is 19 pages, and no other threads are even close to as busy. As people rush into these threads to hate the 360.
|
"The PS3 is arguably not really more powerful than 360,"
it's not arguable because it is..but IS that PS3 hardware vastly better ...NO.. not by a long.
shot does the PS3 have the upper end capabilities..yes it does .
but it remain's in the hands of each and every developer and their experience and skill with each platform.
" many, most multiplatform games have looked better on 360 so far. FF13 is one of the first instances ever of the reverse in fact."
and why do you think that is?
for one many developer's did not get PS3 development kit's or even the most upto date resources kit until way later many not intil late spring early fall of 2007.
than top that with the APi's for the Cell processor was not as mature as they are today.
than add in the fact that most mult-plat form "GAME ENGINE'S" were made for the pc/ xbox360 in mind , due to once agian because of the toll's for the playstaion 3 's SDK was not as robust then as it is now. let alone the developer's having had enough time to gather more experience with development with the PS3 in mind with development of software with the PS3 in mind, only a very few of the developer's had their skill in multi-core software that they could help other's.
Hell take insomniac for instance:
Nathaniel Bell – Senior Environment Artist for Insomniac Games had a chance to sit down and talk with me at the Triangle Game Conference about what it’s like to develop on the Playstation 3 console. He has as first hand experience developing environments for several Ratchet and Clank games as well as both Resistance titles for the PS3.
The conclusion that he reached was that because of Insomniac’s amazing engineering teams, and since they make all of their own development tools in house, they as a company have been able to learn from their past experiences and develop new tools to improve on them. This has led to his job becoming increasingly easier over time to the point where “it would be a nightmare to try to develop without the tools we have now”. In the end, he just came out and said that he has had nothing but great experience developing solely for the PS3 now, and because of the tools that he has at his disposal, “The PS3 is easier to develop for than the PS2″.
This will hopefully lay to rest all of the arguments about how “hard” it is to develop for the Playstation3. If you put the time and effort into learning the architecture, then amazing games are possible, as is evident from what Insomniac has released.
http://thepowerreview.com/blog/2009/04/29/insomniac-the-ps3-is-easier-to-develop-for-than-the-ps2/
It showed how the experience with the design like the PS2 helped developer's like Insomniac learn how to better debvelop games on the ps3
"2X Blu Ray is slower than 12XD DVD."
in real game development term's I just went over this very same thing it's not as straight forward as you might think..there is more to that than just
the 2x blu-ray is slower than the 12x speed DVD . on average it's not simple for a few thing's overlooked and in the few cases that it may have an effect it is minor due to mainly the type of optical drive that that 12 x speed DVD rom drive is.