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Battle system is the meat of (Tactical) RPG games.

Unfortunately, a lot of suffer from lack of polish, where the beginning starts out good and then by the end, you're trapped in grinding to beat the last boss/part or over-leveled.

Tactical RPG are the hardest to balance that, IMO.

Give Glory of Heracles a try if you can, I am 17 hours in and probably half way through the game, or possibly less.
I did not read any reviews on it to know how long the game is, maybe I should. It's been giving me lack of sleep.