WilliamWatts said:
Disadvantages being of course cost, and only a single supplier which is what got them into trouble the first time around, they would say no thank you to that. I have not seen anything which really shows that games are struggling for space as a major bottleneck behind such things as memory, bandwidth, shader power, texture power. They would of course have been better off improving a performance bottleneck before tackling something which may/may not be a problem in the latter half of the generation. |
it's not so much as a problem it's more of a logistic's thing, one only has to look at statement's from Carmack and other's like Rockstar game's
Example:
"The PC is limitless in the amount of data you can put on it," said Willits. "The PS3 has about 25GB. But the Xbox 360 roughly has 6 to 8 GB of data. We're hoping we can squeeze the game down to two discs for the 360 version."
According to Willits, the game was supposed to feature several wastelands for the player to explore. Because of the limitations of the Xbox 360's media, they had to cut down the wastelands to only two, which are themselves split into multiple instances. These changes have been made across all versions of Rage, not just the 360 port.
"I wouldn't say the overall story was changed in any way in order to fit on the Xbox 360 version," Willits said, "but how the player experiences Rage's story has been altered." Unfortunately, that means the experience has been altered across all platforms. This is one of the first signs we've received of the 360's older DVD media showing its age, but we expect some fans won't be terribly pleased that it's affecting other versions of the game as well.
http://www.1up.com/do/newsStory?cId=3169963
think about this they did not even talk about the BD-50 they talked about both the xbox360's and the PS3's base storage for their optical disc's storage capacity
notice what i pointed out before its cheaper for a single layer BD-25 for developer's than it is for ( 2 ) DL-DVD 9's
not only is that single layer HD DVD would have been cheaper to produce an distribute this game on they would not have to worry about the space issue v's cost's to distribute the multi-production on multiple disc's. it's just one more thing that add's to the cost than the limitation that game's most of the time are locked in at $60.00 for a new release, multiple disc's eat into those cost's moreso than a single layer HD DVD 15 or Single layer BD 25
I AM BOLO
100% lover "nothing else matter's" after that...
ps:
Proud psOne/2/3/p owner. I survived Aplcalyps3 and all I got was this lousy Signature.