joeorc said:
for one the cost of an internal HD DVD drive is cheaper than an external, the other factor would be plenty of space 15 GB/layer and also the HD DVD drive is a CLV. the cost increase would be more for the xbox360 but over time like Blu-ray for game Asset's for developer's it would have been better. aside from the movie HD war, An HD DVD not getting top billing it's a d@mn fine format Esp. for data storeage. and since a single layer HD DVD is 15 GB/single layer the developer's publusher's would not have to pay a premium for multiple disc distribution. |
Disadvantages being of course cost, and only a single supplier which is what got them into trouble the first time around, they would say no thank you to that.
I have not seen anything which really shows that games are struggling for space as a major bottleneck behind such things as memory, bandwidth, shader power, texture power. They would of course have been better off improving a performance bottleneck before tackling something which may/may not be a problem in the latter half of the generation.