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miz1q2w3e said:
LordTheNightKnight said:
"^^ as one poster previously said, consoles are where the big game are meant to be in the eyes of devs (especially western) so that's why poratble games don't really factor into the equation"

But the big games are often on the PSP, so how can the specs not factor just because it's a handheld? They are still restricted. To claim it doesn't factor is just to dodge the hypocracy. If the Wii is bad for development because of the specs, then so much the PSP, DS, and iPhone, even though they are getting more support than the Wii.

 

^^ in those cases, the handhelds are mostly seen as a place for more sales (this is mostly apparent on the iphone) rather than a place to realize a vision (not always the case though) and those handheld games are usually subpar in quality compared to the original game

i'm not saying specs are the only reason why good games don't come very often to Wii, but the talented people who make those games also want what they make to be the best it can be...

i agree with you in that it's strange to see a PSP version of a game when no Wii version is made, but i think it has something to do with a publishers perception of where the core gamer market is

that doesn't negate the huge influence that the creative talent has in this industry (infinity ward example)

 

i know, i know, wall of text >_> i tried too keep it short :p

 

I was actually addressing the attitude more than you directly.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs