SecondWar said:
Im pretty sure most people will say that was Goldeneye, not Halo. But I get what you mean with everyone complaining about Halo, like with ODST. It was more like they bought it and played it just to find things wrong with it, rather than to have fun. Still, noticed in the Vidoc that you can now run in Halo Reach rather than constantly walking which seems like a good addition, possibly inspired by Call of Duty and other shooters. that cant hurt |
I agree when U say that sprinting is a good addition. Goldeneye 007 was a great FPS and I would say that it put the genre on the map and made it fun just like Perfect Dark when it followed, but as the industry says it wasnt a complete FPS like Halo was when it came out. The transition of the PC type FPS to a console was realized with Halo first really. I get ehat youre saying. Good answers yall