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WilliamWatts said:
rccsetzer said:
WilliamWatts said:

Its not that, its because they charge royalties per disc. The idea that multiplatform games had to be equal was introduced by Sony then copied by Microsoft. So moving forwards its unlikely that multiplatform games will use more than 6.8GB of space aside from slightly less compressed content on disc.


Maybe this is the beggining of a new era. An era where ambitious developers (OMG, where is Square of 1997/98?) will start to blame low capacity DVDs and suport blu-ray. Do you think Microsoft will launch a blu-ray drive? They lost hd format war (blu-ray X HD-Dvd) and so what? What they are waiting for? A Natal miracle?

Nah, they may never launch a Blu Ray drive, and if they did, about 12 GB of space on the disc will be taken up by security. So long as they can fit 8-9GB on a single disc they'd be happy to stick it out with DVD or similar for another generation. Direct Download is more important to them than optical disc delivery. They simply don't want developers to be able to have too much disc space and the growing game on demand services will probably ensure that most games never really go above 10GB for the forseeable future.

umm that not true anymore, an more so as time will go on right now like alway's that depends on the Game mainly, and with HD being more an more of a target dynamic with current console game's ,it just may be more and more space for game's may be needed due to some limit's in boradband distribution infrastructure and DVD's limit per single and DL capacity, that's just something that you have way's to get past that hurdle but in most cases it is more expensive to do so. now granted not all game's will need anymore space than DL DVD's or more than say 4MB/sec of digital download speed to gather the game in a timely manner so yea not all but there will be plenty of game's being developed now and the future to make it a viability to have the notion you may indeed need the extra space or broadband speed.

just look at google's broadband investment for ISP  goal google want's to see if they can get : 100gb/sec speed , yes not everyone will have that or even Google may not exceed ANYWHERE NEAR that level. but it's an investment and a goal.

as for game's not going past 10GB i think that may be less true today than previous generation due to the way game's are being made today. more so than previous generation's.

example:

Minimum System Requirements

  • Windows XP SP2 / Windows Vista
  • Processor: 1.0 Ghz
  • RAM: Windows XP SP2 - 256MB, Windows Vista – 512MB
  • Hard Drive: 14GB
  • Video Card: 32MB DirectX 9 compatible
  • Other: DX9 hardware compatibility and audio board with speakers and/or headphones
  • Online/Multiplayer Requirements: 56.6 kbps or better for online play

http://www.microsoft.com/games/flightsimulatorX/product_info.html



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.