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Zucas said:
WilliamWatts said:
Good editorial! Theres a lot of truth in that.

One thing I have to add is that it seems publishers are focusing on driving as many first week sales. First week sales are a function of marketing rather than quality. Its only the good experiences which stick around on the charts week after week.

Yep think I tried to mention that somewhere in the post.  As budgets get larget, quick success is what these publishers are looking for so advertising shock value is a good way to get a big opening week or openingmonth such as Prototype was able to get.  But after that the game never did anything on the charts.  But I think they could do better by making a product that sells itself by being commonly picked up by new customers on the system or after well-establishing the brand through quality such as a Halo or Call of Duty or Mario.  Don't have to always take this "next big thing" route or "we got the same as the other brands" strategy because it doesn't have a long-term strategy.

Actually its worse than that. The reason why graphics are being focused on this generation is that its easier to market than gameplay. Its hard to market 4 player split screen games with lower graphics because if you consider all the different media sites, they look a lot worse than a game without. It takes a pretty awesome developer to wow people with graphics whilst still compromising those graphics for gameplay. This is the reason why my most respected shooter developers this generation are Infinity Ward, Bungie, Epic in that order.

Im really disapointed that most people on this site don't seem to understand the basic fundamentals of gameplay which are important. So many top rated games fail at basic gameplay and yet score highly for 'story' or 'graphics'. So many games simply aren't actually that engaging on a level that once you've seen the gimmick you'll want to immediately play through again. Its my belief that a game should only be reviewed from the perspective of 'I've finished the game, do I want to play it again.'