WilliamWatts said:
The Ubisoft protection means you can crack it as many times as you want but you cannot save your game unless you authenticate on Ubisofts server. Famousringo
That's the crucial thing. This doesn't affect piracy at all. This method of DRM raises the cost for the publishers and legitimate customers, while the cost to pirates remains the same. And when you raise the cost to the customer, your revenues drop as fewer customers are willing to buy. Everybody loses. Oh, except the pirate. He gets to enjoy the game just fine because some clever supergeek saw Ubisoft's brilliant plan as an interesting challenge. Ubisofts anti-piracy protection may do just that. It may finally be an effective anti-piracy deterrant and if it increases the time between release and piracy from T minus 14 to T plus 7 days before/after release to say a month then its done its job. See above, you can't save your game and its difficult to add that functionality back in. |
All you need to do to fix that is make the game think you are connected to Ubisoft servers.... when your not.
That doesn't really seem like that hard of a challenge. I mean look at stuff like Gameranger that trick your PC into thinking it's connected to a LAN connection when it's not.