WilliamWatts said: 1. When was the last time you were without a connection to the internet on a PC capable of playing Assassins Creed? Laptops have suspend/hibernate functions so you can still play games without a connection to the internet, you just cannot save them until you do. 2. The major component of Warcraft and Starcraft was the online. Blizzard are moving towards this kind of copy protection as well as even LAN games require a connection to the Battlenet servers out of the box. Just because a game is single player doesn't stop a requirement for internet access being plausible. Have you seen Flash games? Single player games requiring an internet connection. 3. Not impossible, just more difficult. If it was easy then they wouldn't have considered it. Its funny how companies fall into the supposed trap of being total douche bag idiots who would not have considered the above. The PS3 is unhacked, the Xbox 360 as produced at the moment is unhacked though the DRM is circumvented so it is possible.
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I'm having trouble locating where you got the information for your point number 1. From the article, unless I'm having trouble comprehending it, it appears quite clear that if you lose your internet connection, you get kicked out of the game to a menu, losing all progress since your last save.
"No matter what you’re doing, no matter what the reason, the game will refuse to let you continue playing if it decides you’re not online. You’re dumped right back to a menu, losing any progress made since the last checkpoint. If you don’t have a constant, uninterrupted internet connection, you can’t play. Let’s list some of the reasons you might drop your net connection, shall we? Router crash, ISP problems, cat playing with the cable, microwave muddling your wi-fi connection, train going into a tunnel when you’re on 3G, Windows having a networking befuddlement, someone else in the house torrenting the bandwidth dry…"
If I still played PC games, this would be very disturbing.