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OK let's make some serious speaking: RESOLUTION. THE MAGIC WORD IS RESOLUTION. why x360 and ps3 are so expansive and powerful???? BECAUSE THEY HAVE TO HANDLE HIGH RESOLUTION. ???? because they must have more power,memory etc. to handle a more detailed image. BUT IF WE MAKE A 480p GAME BOTH FOR WII AND X360/PS3??? MAYBE x360/ps3 version would be better. ARE X360/PS3 GAMES DESIGNED FOR 480p??? NO!! they make such powerful consoles to make 720/1080 games. It would be a totally money waste making games only at 480p!! CAN WII INSTEAD HANDLE 720/1080 GAMES??? NO WAY. SO WE CAN REALLY MAKE A RIGHT COMPARISION BETWEEN WII AND X360/PS3 GAMES??? no/yes. the problem is that wii at its maximum can make games at 480p looking really good. instead x360/ps3 at their maximum make games optimized for720/1080 resolution. so probably THE SAME GAME AT THE SAME RESOLUTION WOULD HAVE THE SAME MORE OR LESS IMAGE QUALITY... THAT'S THE FACT!!! IT'S ABSOLUTELY USELESS HAVE MORE POLYGONS ON 480P GAME!!!!!!!!!!! look at pc games!!! play doom3 at 1280X1024 and play it at 640X480. the engine autimatically underpower graphics detail and polygons. it would be a nonsense using all power for such a resolution... so we will NEVER see games for x360/ps3 optimized for 480p resolution!!!! in x360/ps3 ALL the extra memory,ALL the extra computational power MUST be used to handle resolution!!!! ALL this extra power CANNOT be used for 480p...well...it can be used ..but nobody buy a license for x360/ps3 to develop only optimized 480p games!!!! neither you sonians/boxians paid for a system that can handle 1080 and then play 480p games on you 2000$ HD 1080p LCD!!!! so in the end graphics really doesn't matter... because: if we compare in an absolute way we all know that x360 has the best GPU. if we compare in a relative way wii has best GPU. but we all know that CELL help RSX... and we all know that wii gpu can handle only 480p resolution... moral: in the end is totally useless make a console war about graphic power.