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Those who are unwilling to adapt will perish in the upmarket. It may take a while, but all that red ink has to kill them eventually. Those who diversify and embrace the full-market spectrum will survive

 

The industry is currently saying "make AAA PS360 games! That's the land of milk and honey!" Despite the fact that they've already seen what happens when everyone tries to make AAA PS360 games. That was holiday season 2008, and that didn't end up good for pretty much anyone. But that's still where the industry is trying to send its troops, despite past casualties.

 

Now i'm not saying "don't make AAA PS360 games at all," because you can score big with high-quality stuff, but not if you drown yourself out in a sea of them, which is what they seem to want to do, and avoid Wii/DS like the plague all the while (this mentality is pretty much universal in Western publishers, though some Easterners have a good, diverse base thus).

 

A lot of this mid-tier stuff should have been Wii games in the first place. Dark Void could have done better if they had re-cast it as more of a jet-pack space shooter, made it more arcadey, and put it on Wii, but instead it's a rather large red mark on Capcom's financials.



Monster Hunter: pissing me off since 2010.