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vlad321 said:
WilliamWatts said:
zexen_lowe said:
WilliamWatts said:

The Ubisoft protection means you can crack it as many times as you want but you cannot save your game unless you authenticate on Ubisofts server.

Imagine the game code were something like this

User wants to save game;
var = connect to ubi servers to check if user authenthicated correctly;
if  (var)
   save game
else
    return error

 

And you only have to rewrite it to

User wants to save game;
var = true;
if  (var)
   save game
else
    return error

 

And there, it doesn't connect. Of course, this is a rough generalization done in pseudocode, but you get the idea

 

 

Its not the same as simply logging in to a server to authenticate. A portion of the game has to be run off the server for it to function properly. In this case its the ability to save. So whilst the system can tolerate an internet outage you cannot treat the game as any more than a demo unless someone manages to put the save functionality back into the game code.

No it's false. It's actually very simple to crack. You just make the game think that your own computer is the server. It's been done before, it's not like online authentication hasn't been cracked before. Trust me, the pirated version will be infinitely superior to the bought copy, they jsut fucked themselves over. Also the fact they are selling a agme at $60 on the PC is laughable.

OT:

Making of Game: $15 million

Developing DRM: $3 million

Pirated copy better than retail: Priceless.

this comment just sickens me >.>