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jarrod said:

jammy2211 said:

 They abandoned the GC because of poor software sales. 

Not all of them.  I still can't figure out how GC didn't get games like Soulcalibur 3, Burnout 3 or Tales of the Abyss?  

I presume you're being ironic, because moneyhatting is such an obvious answer and we know it was well practiced in that gen.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.