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naznatips said:
gekkokamen said:
@naznatips

when a game like Mass Effect 2 makes 900K in its first week (MS backing it up with major marketing push, larger install base, hype, etc, plus it's a sequel, rave reviews etc etc) , 300K WW first week for a game like Heavy Rain can't be just "decent". If it makes 300K WW first week it'll be a HUGE thing. That's around what a FPS like MAG did (being new franchise, online only and etc), no other console games have had such a good opening week THIS YEAR, not Darksiders and definitely not Bayonetta.

This game cost more to make than MAG. Under 300k first week will be disappointing for the game, as it's going to need huge sales to have a chance at breaking even. Well over 1 million lifetime.


what if it costs more to make than MAG? I don't see your point. Does it mean HR can't make 2 million LTD if it sells "ONLY" 300K in the first week? you mean to tell me HR has to sell 1 million WW in its first MONTH to be a success or something? for comparison, Uncharted 2 did around 1.3 million WW in its first 4 weeks. HR may be able to do that half of that in its first month WW, hopefully and it could have good legs. Don't throw all the weight on the first week for such a game, not matter the cost. Come down to Earth my friend.