Ghazi4 said:
twesterm said:
Ghazi4 said:
ye but ur saying maps but it doesnt have to be maps in a specific type of game? such as making a map for CSS or for wc3 (counter strike source, warcraft 3)
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Yes, you can use whatever engine you like, I just used UE3 as an example. Ideally you want to be knowledgeable in every major engine you can get your hands on but focusing on Source is fine.
I wouldn't waste your time with Warcraft 3, I would focus more on things like Source (Counter-Strike, Half-Life), Radiant (Quake), and UE3 (Unreal 3) and if you want to branch out dabble in either TES (Elder Scolls Toolset) or Aurora (Neverwinter Nights).
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ohh yeah and do u know anything about wages and how much developers or etc... get?
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Do some searching around and you can find averages (and they're usually California averages, go lower if you want to work anywhere else). Just know though, if you're getting into game development for the money you're doing it wrong, especially if you're going for design.