Wagram on 15 February 2010
| Munkeh111 said: I actually agree in many ways, though I am not far through my insanity playthrough The AI, squad and enemy is average at best, I always tell my partners where to go and stand which is annoying. Often, I can just wait for the enemy to poke their head out, I rarely feel like they are going to try and flank me, like in GeoW or Uncharted The cover system is also a bit clunky, and several deaths have been its fault. It is just not very smooth, and needs major refinements. I don't think it is even up to Uncharted 1 levels let alone U2 or the master, GeoW 2 It is, however, still fun, and like most games, insanity causes more frustration than fun with cheap deaths. It isn't that you feel it is unfair, like World at War, but it just annoying when poor AI or cover kills you, and the spacious checkpoints make this even more annoying |
Yeah like many games it does have its faults but in the end the game is very good.







