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KylieDog said:
jarrod said:
KylieDog said:

The only messes Capcom have made have been when other developers have made certain games, Bionic Commando and Dark Void are two of these.   Capcom developed games have done great on the HD systems this gen.

Not entirely, Lost Planet bombed on PS3.  A lot of their HD downloadables (Rocketmen, Age of Booty, 1942, Commando 3, Flock, etc) underperformed too, which is probably why we've seen them lessen frequency of releases there.  And the Moto GP games tend to do low numbers everywhere.

 

Who says any of those underperformed?  A lot of them recieved DLC long after release, suggesting they had a good enough userbase to make it worth doing.

I remember Capcom mentioning Age of Booty specifically didn't do as well as they'd expected (coming from ex-Bungie guys), but I'm having trouble finding a link now.  With downloadables it's a bit hard to say one way or the other due to a lack of public data, but none of those games really made the XBLA top ten consistently and using scoreboard counts (not the most accurate metric, but it's really all we have numbers wise) none were big sellers (most are under 100k in fact).  Capcom's definite "hits" for downloadables this gen (SF2T XBLA, SSF2THDR, MVC2, MM9) all tend to get brought up and pushed by reps anyway, so I'd imagine if these games were all hitting targets, Capcom likely would've made sure to let us know about it.  Capcom massively scaling back their HD downloadable efforts (specifically no more original IPs like Flock or Backbone developed revivals like Commando 3) sort of reinforces this too imo.

Lost Planet PS3 did terrible going by the large trackers though (as did many 360 to PS3 ports in 2007/2008), and Moto GP seems to largely go unnoticed on all machines (while it used to be a decent seller under Namco and THQ).