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Ghazi4 said:

ye but ur saying maps but it doesnt have to be maps in a specific type of game? such as making a map for CSS or for wc3 (counter strike source, warcraft 3)

Yes, you can use whatever engine you like, I just used UE3 as an example.  Ideally you want to be knowledgeable in every major engine you can get your hands on but focusing on Source is fine.

I wouldn't waste your time with Warcraft 3, I would focus more on things like Source (Counter-Strike, Half-Life), Radiant (Quake), and UE3 (Unreal 3) and if you want to branch out dabble in either TES (Elder Scolls Toolset) or Aurora (Neverwinter Nights).