I think as a game designer Yamauchi would be hard pressed to NOT notice an inconsistency in a car game, however small it may be. We as gamers may not notice a minor detail in handling or the way a car handles corners in a videogame. We as gamers usually adjust to the game unless it's utter garbage. Yamauchi is big on simulation so a more "accessible" game is not going to appeal to his sensibilities just like a hardcore flight sim nut would probably have some issues with how jets handle in Ace Combat.