HappySqurriel said:
From Wikipedia: These games require the EyeToy to be played. All produced by Sony unless noted.
18 games released in total which require the Eye-toy of which 2/3 are produced by Sony demonstrates my point quite well. Sony put as much support behind the eye-toy as anyone has put into an addon since the Sega-CD/32X but (like all addons) it was doomed to fail. Regardless of whether the add-on has merit or not, the best it can (typically) do is be a niche product primarily being supported by the company that produced it. DDR pads, Kongos, Guitars, Microphones, Cameras, light guns and steering wheels will never be owned by enough of a userbase to make it worth the while of third party developers to support them heavily. |
Well I guess we have different definitions of success. I think millions of hardware and software sold at profit is a success. It also paved the way for motion sensing in games, something which Sony apparently gets no credit for these days.
The Eye, if prices correctly, could be even more successful. And I don't want to repeat myself a lot here but the dual shock and rumble pak (and to a lesser extent the hd-dvd add-on) were both "add-ons" to the original console specs and both were successful (to me...apparently you don't think it's possible). I think you're stuck in Sega times...those 2 addons had a completely different impact on the company.