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bugrimmar said:

^ no, diablo is completely different. with diablo, you don't HAVE to necessarily repeat whole sections of the game, exactly like you just did awhile ago.

one great feature that diablo included was that maps are always randomized every time you boot up the game. also, monsters only regenerate when you log out of the game (or after a certain period of time), which means you don't have to fight through the same guys just to get your body back.

see, in demon's souls, everything regenerates and the area is always the same. so you really gotta kill everything you just killed 10 minutes ago in the same area, again and again.

so actually, if demon's souls didn't regenerate everything after you die, it wouldn't suck. the fact is, it's a forced repetition with absolutely no variety.

Actually demon's souls works a lot more alike with Diablo (and Diablo 2) than you think.

Regenerating maps in Diablo don't change the fact that both enemies and the overall layout of the levels are already predetermined, just like in demon's souls. Also, in higher difficulties, dying in Diablo 2 spells even more doom than dying in Demon's Souls.

Take for example, chapter 5, Hell Difficulty. You die while fighting Minions of Hell that Baal summons. Trying to get your body back from it's borderline impossible. If you log out, you lose your body as well.

Demon's Souls corrects that fundamental flaw. Even if you die and log out, your bloodstain remains in the same place, and will continue to remain there until you get it or die again. That means that you can die in a hard place offline, go back into the game online, get some blue phantom help and go back to the place you left your bloodstain. It's all a matter of adapting your needs to the overall situation of the game.

Also, Demon's Souls challenge is pretty equal to the higher difficulty levels of Diablo 2, meaning that you will be doing the same parts over and over again in Diablo 2, just to get better loot or to gain some levels before tackling a pretty difficult boss. Doing solo Hell runs, will have you replying the Black Marsh Countess tower over and over again for hours, just to get some decent runes for your character. The same happens with Demon's Souls, you'll be replaying the same parts over and over again, either for souls to gain more levels or to upgrade your weapons, or to gain stones. 

Actually, Demon's Souls regenerating everything after you die it's one of the best additions they could have ever add. I hated to kill everything in a Diablo 2 map, Save & Exit just to have everything reloaded.

Plus, as a finishing line, you're not forced to do any kind of repetition in Demon's Souls. You can lineary go through levels, only defeating the bosses and not caring for stats or anything else. A straight run in Demon's Souls without doing anything on the side, will take you 20 hours tops.  Also, most of the deaths you saw on the pantheon from top players, are forced deaths in order to enable some of the World Tendency events, not actual deaths from screw-ups. 



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