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bugrimmar said:

I get the fact that the game is hard. Before playing, I knew it was going to be hard. And I have no problem with hard games, dying many times, etc. Actually I wanted a challenge. It would be great to play a hard game again.

This game sucks not because it's hard. It sucks because whenever you die, and you will die many times, you have to repeat everything you just did exactly. It's endless hours of non-variety grinding, like World of Warcraft without any choice of activity (at least WoW lets you pick what you want to do and gives you quests to point you in directions). Why does the game force you to repeat slaying the exact same monsters over and over again? It's all pointless. It doesn't make sense. Why not make a hard game, minus the repetition?

I will never understand how this game is so highly rated by so many reviewers. It's repetition without forgiveness. Nevermind the difficulty. It's just a grind, grind, grind, repetition, repetition, repetition game. At least repetition in other RPGs, like say in Final Fantasy games you just do the same attack, attack, attack on monsters, gives you choices and variety on what monsters to fight, which areas to go to, etc. This game doesn't give any choices. After you die, it's either you leave your body there and waste all those souls you've been collecting, or go back there again and kill the same monsters in the same places all over again.

Christ I'm bringing it back to the shop.



*edited, sorry for the ungentlemanly title.

what a casual post.