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Chrizum said:

Haha, that's exactly what I mean!

So it's just bashing buttons until a nice combo comes out of it and trying to remember what buttons you pushed? I'll try some of that now.

Most of the combos have a "light to heavy" movement or "punch to kick" movement, ie lightpunch->heavy punch->fireball or lightpunch->lightkick->specialmove. However, in addition, the is the combination of those two, the "light punch to heavykick"

as in lightP->heavyP->lightK->heavyK->special move.

 

On top of that, each character has a launching move which usually puts their combo range into perspective. A launcher shoots someone into the air, and is usually the end of a ground combo and the beginning of an air combo. IIRC Morrigans launcher is Down+HeavyPunch, so her combo is

lightP->DOWN+HeavyP->UP->LP->HP->LK->(HK or special)