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outlawauron said:
Soriku said:
gansito said:
Soriku said:
outlawauron said:
Khuutra said:
jarrod said:
That means Madworld outsold Bayonetta PS3 it's first NPD btw, even with 1 week less of sales.

AAAUGH

I wish these guys would make a game that could sell. I'm half afraid that publishers will look at NPD numbers and go "Nope, not touching this"

Well, at least retailers bought it up. I mean, those 1.1 million copies will have to go one way or another.


I just wonder how they convinced retailers to stock that much. Crazy.

I'm surprised MadWorld outsold Bayonetta PS3 and got close-ish to the 360 version.

i'm not, there was a lack of core games for the wii in 2009, the game was well received and the wii has 2.5x more userbase than the PS3, yet it barely outsold Bayonetta PS3, which was released in January, with actual COMPETITION, with games such as Darksiders, Mass Effect, and others to compete for sales.

MadWorld released around the time KZ2, Halo Wars, and RE5 did. Not seeing your point.

Multi-console owners aside, there is a lot more compeitition for Bayonetta than there was for MadWorld. That shouldn't be a question.

It's still utterly perplexing.

I mean, Madworld, Okami, Godhand... these games had obvious pointable flaws as to why they wouldn't appear to a wider audience.

Bayonetta.. I can't find that flaw.  I mean... what was it?   It got great reviews, was in a genre plenty of people like AND had all sorts of TV advertising... on good channels and good hours.

While it didn't have any of the flaws of it's predecessors.  I mean what was the feature that turned people off?  Some people half heartidly suggest the female thing... but other games that sell more have female main characters.

It's VERY confusing... unless it was like partisianship from DMC and GOW fans, but that seems really far fetched.