1337 Gamer said:
Exactly it just seems like they're trying to copy what all the other shooters have been doing it really worries me. I just hope they dont change it too much... |
I'd imagine they will have "classic" playlists if they are going to implement some sort of "perk" type system. MLG and the old-school Halo types will play in those lists.
However, if there's one area I trust bungie's instincts, it's in the multiplayer balance area. It's been one of the true successes of the Halo formula, and they've tweaked it several times. Remember they re-formualted the damage models and reset all of Halo 2 at one point to modify the balance, if you recall. They aren't afraid to make even difficult decisions like resetting all the ranks at one point in order to balance their game.
We'll see more as the info starts trickling out, and then flowing steadily as we hit mid-April in preparation for the beta. I'd imagine we have little to worry about there. The multiplayer experience is where they've left their mark - even pre-Live with Halo:CE LAN and split-screen matches. It's what has made Halo Halo.