RoaR said:
And here's your problem. Now, Sonic Adventure games weren't exactly a critical success. |
http://www.gamespot.com/dreamcast/action/sonicadventure/review.html
http://dreamcast.ign.com/articles/160/160140p1.html
http://www.gamespot.com/dreamcast/action/sonicadventure2/review.html
http://dreamcast.ign.com/articles/164/164855p1.html
http://www.gamerankings.com/dreamcast/198694-sonic-adventure/index.html
http://www.gamerankings.com/dreamcast/291597-sonic-adventure-2/index.html
And everybody liked the games, which is exactly why it sold so many copies. The reviewers of the ports Sonic Adventure DX: Director's Cut and Sonic Adventure 2: Battle were obviously n00bs.
My point is that games like Unleash'd were met with huge bias; it was almost like the Adventure Games.
How were the Werehog levels complain'd about? Beat-em-up games are fun. There have always been gimmicks in Sonic games.
Sonic Unleash'd was a near Sonic Adventure 3. In 1999/2000 and 2001, many were more tolerable to gimmicks. A Sonic Adventure 3 should be released, completely focused on the highspeed adventure platforming.
I've always liked the new gameplay styles though. gh