BMaker11 said:
De85 said:
BMaker11 said:
Garnett said:
BMaker11 said: My thoughts: Microsoft has to settle for timed exclusivity because 3rd parties want to put their games on the Sony platform, but Microsoft has no real 1st party to really support them otherwise. So they have to give out the $$$ to make it seem like the 360 is that much better than the PS3. It's a rouse, I tell ya |
Yeah! Just like LA Nore!
oh wait....
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LA Noire is releasing day and date.....it may have been PS3 exclusive at first, at least thought to be....but at the same time, when we had those thoughts, the game was as good as vaporware. It'd be different if it were PS3 timed exclusive...which the PS3 has just about none of.
LA Noire is no different than Assassin's Creed, Devil May Cry 4, Tekken 6, FFXIII, and GTAIV. Developed supposedly for PS3 exclusively...yet end up on the 360 day and date. Again, Microsoft shelling out money to get a game that's going to be on the PS3 anyway. What're you getting at?
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Considering what the install bases were when these games were announced/released I doubt MS had to shell out much money, if any at all for most of them. Developers saw that costs of porting were low and potential gains were high. In the case of Assassin's Creed and GTA they scored huge, which could have considered other devs to consider 306 multi as an option.
@topic: I am in the camp that would rather see MS build a stronger first party because the whole timed exclusive thing has been played out so many times that nobody believes a developer who says a game is xbox exclusive, and the benefit to the platform is zero. I think the money would be much better spent elsewhere.
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Assassin's Creed and GTA were multiplatted before the PS3 even released. DMC was multiplatted 2 months after the PS3 came out. And Tekken 6 and FFXIII were multiplatted when the PS3 had a very respectable userbase, and looking at the sales of a game like MGS4....warranted exclusivity (in case you were worried about "blind loyalty")
We know they do this behind the curtains. Don't act like they don't. Why else would developers say for years on end "PS3 exclusive", then mystically develop the game for the 360?
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I've never said they don't ever do this, but for a game as huge as GTA 4 I really doubt it was necessary. Considering the financial mess that Take 2 is they were more likely eager to release multiplat and expand their userbase. I'm not sure where you're going with the MGS4 argument, I never said that exclusives couldn't sell on the PS3. My point was that after seeing the success that GTA4 and Assassin's Creed had in going multiplat the Tekken and FF devs wanted to jump on the multi bandwagon to earn more money.