toastboy44562 said:
twesterm said:
toastboy44562 said:
twesterm said:
toastboy44562 said:
twesterm said: Also, about making the campaign 15 hours. Not every game needs to be these 15-20+ hour epic adventures. Something like 8 hours is about perfect for Gears because it's long enough to keep the player wanting more without wearing out its welcome.
If it were much longer than that, they would either have to add new systems or the gameplay would start to feel incredibly stale. |
not for me, if they kept adding levels such as the giant fish, the cool tunnel scene before the giant fish, and with funny dialogue, it would never get tiresom for me :D
|
For the hard core Gears fan, perhaps, for everyone else, they would get bored of the game 12 hours in and not finish it. With most games, people won't play longer than 12 hours and 8-10 is about the right length.
Sure, you would love those extra 7 hours of play, but that would be A LOT of extra work that most people wouldn't even play and would risk the game wearing out its welcome.
|
Remember though, it will take a lot more time to release a game of that size, therfore i dont think people would get tied of it as there would be soooo much time to get it done
|
No, that doesn't really matter so much. If anything, it will only agitate fans more and make them expect greater (and a longer game doesn't make it greater).
|
what if it was 5 times as good as gears 2? i guess it could go both ways but it will ruin replay value ill go with you there
|
What if Ninjabreadman was an incredible game? Who the crap knows, the what if game is pretty worthless to play.