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Barozi said:
36k units in the US in 1 year.

http://www.gamespot.com/news/6230743.html

Stiff controls, no quicksave, Vsync problems (mouse lag and a 30fps hard cap) that can only be fixed by a 3rd-party workaround, and load times that make those on the 360/PS3 versions seem short.

Dead Space sold poorly on PC because it was a bad port. EA are just whining because their half-assed effort didn't sell.



"'Casual games' are something the 'Game Industry' invented to explain away the Wii success instead of actually listening or looking at what Nintendo did. There is no 'casual strategy' from Nintendo. 'Accessible strategy', yes, but ‘casual gamers’ is just the 'Game Industry''s polite way of saying what they feel: 'retarded gamers'."

 -Sean Malstrom