I get what you're saying but you could have said it more nicely. I'm not really a fan of movie-style games, but they can work. The Uncharteds were a lot of fun despite the cinematic qualities, but they had gameplay to back it up. I must admit that on subsequent playthroughs I skip all the cutscenes.
And what's so story focused about NMH2? I've barely started it but I don't play it to get more story details. I play it to fight the next boss or play the next mini game. The story is just something extra. The real problem is games that are nothing but stories, with nothing to back it up.
Wii Sports was described as a nongame, but it's the very essence of a game. If anything deserves to be called a nongame it's something like Heavy Rain. It looks so inccredibly boring to me.
"Now, a fun game should always be easy to understand - you should be able to take one look at it and know what you have to do straight away. It should be so well constructed that you can tell at a glance what your goal is and, even if you don’t succeed, you’ll blame yourself rather than the game. Moreover, the people standing around watching the game have also got to be able to enjoy it." - Shiggy