LOL at saying uncharted owes a lot to RE4.
With the exception of "they are both TPS" I beg to differ. It obviouls pulls from it as any game does from any game that game before it, but I don't think it owes that much.
Sure there are treasures too, but used in totally different manners.
There's very limited inventory management in the uncharted series (just your two weapons) along with regeneration health, cover mechanics, actual platforming perodically.
There are chapters, but no real break in them. There is no shop, no money, no weapon upgrade. Story telling like RE4 and Uncharted has been around for a longer than both games.
I would argue it owes a lot more in essence and in style to Tomb Raider than RE4.