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Mirson said:
lestatdark said:
Mirson said:
How many FPS had online co-op last gen or fifth gen? 4 player online co-op? Horde/firefight mode? Experience points like the one in Call of Duty 4? Talking about console wise of course.

Are those evolutions of a genre, or the incorporation of systems that were already available on PC FPS's? 

If you count that, then you might as well say that WRPG's evolved from Baldur's Gate or Planescape Torment, just because they approached a similar level on consoles.

If a JRPG would do the same it always did on consoles, but on PC only, would you call that an evolution?  

It's an evolution of console FPS. The ones we had before only had local co-op and multiplayer. Yeah there were a very few that had online multiplayer & co-op but not as many features and customizations like we see today. We no longer need PCs to play online and do all that stuff PC FPS had, minus the mods. And not all FPS are getting rave reviews. Just look at MAG and Army of Two 40th day.

As for the JRPG thing, if you're saying that if a typical JRPG hits the PC, then no I don't really see it as an evolution.

Aha, I see. So, FPS's doing the same thing on consoles that they were doing on PC's is an evolution to the genre (consoles FPS's is not a genre, FPS is, don't spin the term), but if JRPG's start doing the same on PC's that they were doing on consoles, then it is not an evolution?

Thanks for proving Routsounmanman's point :) 



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