.jayderyu said: Here it is my defacto situation of "The Grinder and the Wii indecent". HVS was working perfectly fine on The Grinder. However like last time they needed to find a publisher. Sega offered to publish the game only if they would make it Multiplatform. Sega offered this deal because they wanted to diversy of the target audience expanding it. ie they think the game will sell better on the PSC360. However Sega isn't going to suddenly drop Wii support. HVS is not a Wii developer. They never were. As a small company they made a decision that producing a successful Wii game would be better than to take a risk and sink your company if a PS360 game doesn't turn into a mega million seller. There decision of course was right. They made money. No it's not a mega seller that most gamers seem to define as success HVS had a choice. Go multiplat and get the funding or look for another publisher. The clearly weighed there future goals with Sega publishing offer. HVS is going to take a risk. bye bye HVS. It was nice knowing you as a your own company, but either way HVS has lost. If the Grinder doesn't sell really well. HVS is going to lose out on a ton of cash and their risk will fail. Company will go under. If HVS succeeds really well. I can garuntee that Sega has a publishing clause that will allow them to buy HVS with the money made from their own game.(that's a standard clause in publishing contracts). As for the game. I suspect this division will cause all versions to suffer. |
That might be what is going on, or HVS is being smart and not putting too much into the HD versions, like the developers of Mini Ninjas (which made a profit despite selling about 500K across the Wii, 360, and PS3).
Although if Sega wanted to buy HVS, better them than EA.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs