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This time Malstrom looks quite right. I could agree with some developers that a certain degree of linearity is necessary when they design a complex main quest/story with a rich narrative content, but this must be limited to the strict necessary for the main storyline coherence, not be an excuse to take away freedom and world openness.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!