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sieanr said:
MikeB said:
@ kowenicki

I understand you don't like my opinions, but you will be unable to change them. As a tech enthusiast I find the PS3 the most interesting device currently available on the market and have been vividly following its techical progress. Like development techniques used in games like Uncharted 2 and Killzone 2.

The userbase size is less crucial for me than top class software, although without a solid userbase the latter won't happen but the PS3 already has a solid userbase and top talents working on top content.

Well now, you're the first tech enthusiast I've met who obsesses over 5yr old technology. The worlds moved on, but I guess you haven't - which probably explains the amiga fascination.

First I think you miscalculate about 1 and a half year from release and secondly I wouldn't call it an obsession but rather a hobby. I stated before release I considered the PS3 to be ahead of its time technology (how many PC games for example take good advantage of Blu-Ray at this point? and no current general market PC x86 processor is able to top the Cell in terms of raw performance).

I'm a vivid supporter of optimised software. My roots lie within the Amiga community and have been active in the demoscene as well, I bought one in 1989, a system based on 4 year old technology by then (I was a preteen when the original Amiga was released), but much better than expensive latest PCs at the time for gaming, multi-media and various areas of productivity (and DOS was a horrible single tasking operating system).

Gaming example, PC gaming vs Amiga gaming in the 80s and early 90s (note various games exclusive to the Amiga were far more impressive than these examples):

http://www.youtube.com/watch?v=cETl8PhUy_E

http://www.youtube.com/watch?v=_e4uwzNkUVE

From a technical perspective consoles are interesting because it makes sense to go full force with optimising software for them. PCs with their many different ever changing configurations and inefficient bloated OS is far harder to get the most of (as well as it's obsolete x86 architecture).

Before the PS3 launched it was clear to me it would took a while before we would get to see what the PS3 is truly capable of, but it was clear to me where this could lead to eventually. Ken did an amazing job with the general design.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales