Xoj said:
that's the thing. uncharted 2 was linear, no sidequest, divided in chapters that u could repeat if you want, same for all FPS, TPS, Story part of figther are linear.
but some people want it to be like WRPG, but then WRPG fail at story telling, the progression can be messed up, characters interactions are random, and simply there is not really a focus on them either. |
Don't turn this into a discussion about some JRPG vs. WRPG dichotomy thing, I'm begging you. We have enough of those in other threads.