selnor said:
It's revolutionary for both games and RPG's. It's the first game where the choices in the first will affect not only the 2nd but the 3rd game. How many games have 3 friends playing it individually with completely different stories within it. Completely different. The first RPG where actual Role Playing is at it's heart not stats. More than any other Rpg you actually feel like your grooming the character you are. His ideals, choices, relationships and destiny. That is role playing. Not finding some more armour your never going to use. After all stats derive from tabletop RPG's before computers existed. The only reason stats were there was to act as a means of attack and defense. The role playing was in the decisions for your character and paths you would choose. With computers working out the stats, we should never need to see stats anymore.
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What you've written here is your subjective view on the game's mechanics. You havent mentioned a single thing that Mass Effect 2 does that hasnt been done before.
Even the ability to import saves you seem to be so proud about has been done almost 10 years ago with Wizardry 8.