forevercloud3000 said:
the same can be said for most RPGs in general, most battles can be won with simply attacking non stop,yet spicing it up is completely up to you and benefits you in strategy. weaknesses for enemies do exist, and its up to u to exploit them. |
Yeah and I hate those RPGs. Wild Arms was the latest one where I mostly selected attack for the whole game, even for the boss battles...lol. At least the story and dungeon crawling were enjoyable.
I know enemies have weaknesses, but it really doesn't matter. Standard attacks are just as good; had the same problem with FFXII. FFX did it right where a standard sword attack (from Tidus or Kihmarhi - depending on where you took him in the sphere grid) would deal little damage to an elemental enemy. You were compelled to use magic to defeat him quick.
@sixaxis, we should co-op tonight if you can. Maybe I'll enjoy the multiplayer portion. I'll be on when Bleach is on - they're currently giving reruns. I'm at level 11 though. Will try to level up a bit more.









