Fame_Mcswagg on 04 February 2010
selnor said:
Fame_Mcswagg said:
--OkeyDokey-- said:
Fame_Mcswagg said:
--OkeyDokey-- said:
leatherhat said: The first one was much better, more memorable characters and better battle system. |
BAHAHAHAHAHAHA.
Are you being serious?
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I agree with him so far granted I only put in about 5 hours, so far I prefer the first one
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So tell me, how is the battle system better in the first one and how are the characters more memorable?
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well for starters I play as an adept, in ME2 you can cast the powers far to fast, So far I just been running through blasting people with warp meeting no resistance it seems. it made the battle system far to easy. Maybe I will get used to the weapon system but it seems sorta lame to me right now, It just doesn't feel like an rpg meaning you don't see how much expirenece you earn after every enemy defeated, like the first one. As far as characters I dont really know how I feel about the ones in part 2 yet the story just feel weaker for some reason. There are other things but thats the main reason why I prefer the first one so far. That all could change when I put more time in though.
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Try Insane. But prepare to cry for difficulty. LOL.
Also Cahracters are much more embelishing in ME2. They feel more real. Less Robotic. Just wait till you meet certain characters. Awesomes the word. Also I love the fact that the stats are hidden. Why should we see countless stats when the 360 can work it out behind the scenes. Stats only ever existed because thats how Table top RPG's had to show attack and defense ( long before computers were around ). That wasnt even why people played tabletop RPG's. It was the actual Role Playing and decisions that Tabletop RPG's were played for. Not countless stats of needless items.
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yea I hear insanity is really hard. the stat thing just isn't my cup of tea. Im not saying its a bad game by any means just that I prefered the first one.
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