leatherhat said:
famousringo said:
leatherhat said:
famousringo said:
jarrod said:
"It's a game that can be realized because of the Wii."
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I'll just re-iterate the guess I made on the news thread for the sake of conversation:
Imagine you're playing Super Metroid, but instead of your shots being aimed in one of the D-pad's eight directions, you can aim anywhere you want with the pointer, completely independant of your movement.
IR aiming isn't just for FPS/FPA games.
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or just use an analog stick...
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Ew. No thanks.
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Well, to each his own
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I am guessing you mean using the analogue stick in the same way as the d-pad would be used to aim in 2-D. rather than the way the IR pointer is used (ie similar to an FPS)
The former wouldn't be bad if the Wii had 2 analogue sticks (you need 1 to move after all)
The latter (having a cursor that you have to move sluggishly across the screen) is perhaps why ringo said "Ew" because that would indeed be terrible for a 2D shooter.