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Demotruk said:
jammy2211 said:
Demotruk said:
Atari and Acclaim did when they got into trouble. I'm sure others have too but I'm not going to try and find every video game company that sold their IP's.

Atari had IP's? lol, I'm sure they did but my memory's drawn a blank there.

 I think the obvious trend is that companies that sink that low into debt, tend to have IP's that no one could justify ever buying anyway. Mortal Kombat is surely the only exception to that rule.

 But yeah, we're still waiting on another Pikmin, Donkey Kong, Star Fox.... Don't see a need for them to buy another IP to neglect lol.

Mech Warrior, Driver, Burnout, among others are IP's that have been bought and put into use by other companies.

Fair does, my video game history isn't all that up so I'm sure I missed a few out :P. I don't see any 'realistic' purchases on the market right now though, but I guess it can happen.

 It's a bit of a grey area to me, at the moment it feels like whatever investment spent on buying an IP, would probably be better spent on creating a new IP yourself. The only exception was that Warner picked up Mortal Kombat for $26 million (I think) - which is a potential steal.

 I don't think anyone can typically justify buying an IP if they're going to make it exclusive to one platform though, right there you're limiting it's potential appeal.