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lolage said:
That doesn't mean it's a bad game Metallicube.

It may not be a bad, but one can question how much of a game it is.  If it is primarily just watching, and it flows linerally, and where what you do is in the minority of the time spend in it, the concept of game is questioned here.  It fits far more under interactive fiction, than a game.  In this, if the game flows like a rail shooter, but you do merely quick time events, then it is pushing the idea it isn't a game.

And don't lament that it didn't do well, if it doesn't.  No matter how much marketing is there, if it isn't going to have appealing gameplay, why would it sell?  Should one argue also that Brutal Legend should sell millions, because it has entertaining writing, even if the gameplay is disappointing?