DirtyP2002 said:
shio said:
Masakari said: There's a reason publishers and developers have shifted to consoles. Some games will always sell better on PC (MMOs and RTSs), most of the triple A stuff will be much bigger on consoles. No way does ME2 sell as much or more on PC than 360. |
Huh?! It seems to me that the opposite is happening. Japanese publishers have been releasing more PC games than ever, including Square Enix, with Konami seeing the potential now on PC and are releasing the next Metal Gear Solid on PC. EA is also giving more and better support to PC than ever, with amazing PC exclusives coming to PC, among them Command & Conquer 4 and Star Wars: The Old Republic. Consoles declined 8% in 2009, while Steam increased 205% and China's Online Games Revenue increased 30%. Consoles significantly declined in 2009, while PC Gaming most likely increased heealthily.
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Yeah RTS and MMO for PC, rest for consoles.
Look, there were some developers that really defined the PC market.
- Valve (Half Life)
- Epic (Unreal Tournament)
- iD (Quake / Doom)
- Blizzard (Starcraft / Warcraf / Diablo)
I think those were the very best PC developers that gave the PC a face as a gaming platform.
Today, Valve pushing Left 4 Dead and Left 4 Dead 2 for the Xbox 360 was a huge success. ID bringing RAGE on PS3 / Xbox 360 as well And Epic made by far much more money on the 360 than on the PC this gen.
The last one that supports the PC exclusively is Blizzard. They do make great games, and earned a lot of money with WoW, but even Blizzard said that a console release might be possible in the future. The PC as a gaming platform is almost dead. Blame pirates.
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Of course, PC gaming is dead, Nintendo is doomed, and Sony is, and always has been since the launch of the PS3, poised to take first place. It just makes sense!
How about devs like Capcom and Square Enix, who are traditionally console-exclusive devs, pushing more games out for PC? I guess console gaming must be dead as well?
Here's a thought: maybe it has nothing to do with one platform being "dead," and more the fact that it just doesn't make financial sense to stay platform-exclusive.