jarrod said:
Sakamoto did the game itself. He (and Kiyotake) "created" Metroid in the ways that really matter, including Samus herself actually. And the most loved installment (Super Metroid) was really his crowing achievement, with Yokoi barely even involved. Yokoi didn't "create" the world, gameplay, story, characters or music in Metroid. Kiyotake, Sakamoto, Kanoh and Tanaka did. So what exactly did Yokoi "create"? |
Actually Yokoi was more involve then you're trying to make out or want to admit, he concieved the idea of a free roaming game which focused on exploration after seeing Zelda from his protege Miyamoto as he liked the concept and one he would use often later on, he then tasked each of the people you've mentioned to help him design and created the game. He would have them come up and take ideas to him which he would decide ultimately which stayed and which didn't and decided the overall direction for the final concept before it went into development, everything about it's creation was done under his direction. To describe this best to you Yokoi was like a conductor while they are his orchestra, by themselves Metroid would never had surfaced as one set of intruments can't do an entire orchestra but he utilized their talents to create the franchise much like a conductor uses several groups of instruments to create a piece.
To understand this you need to know how development goes for some designers, some of them have an idea and take it to their team to help further it, when the idea is presented to the team they will share ideas to add some input and the designer will focus on ones that stick close to his/her vision (this includes design, art and so on), this is creative directing and Yokoi used the traits and talents of his team to help bring his idea of a game based on exploration to life so yes we can credit him as the creator if you still don't get it then lets agree to disagree and move on.